AI

AI-assisted Blue Bay House study

XHOUSE / AI

Unreal Engine establishes the scene. AI-assisted tools help explore atmosphere, detail and visual storytelling.

Unreal at the frontier

The cherry on top.

My process starts with a real 3D environment: scene development, lighting, materials, composition and camera work. That foundation keeps the scale, assets and design direction under my control.

AI-assisted tools help refine selected stages, explore alternatives and add atmosphere while retaining the original design intent.

See what changed.

Study 01
Real time using Lumen
AI enhancement + Photoshop + People
Before Real time using Lumen After AI enhancement + Photoshop + People
Study 02
Path tracer render
AI People
Before Path tracer render After AI People
Study 03
Original image
Original imageBefore
AI time change
AI time changeAfter

This study also expands the frame. The two originals have different proportions, so both are shown uncropped rather than placed in a misleading comparison slider.

Motion Studies

Mood, light and lifestyle.

I use these studies to explore atmosphere, people, lighting and expanded compositions. The goal is to give a technical visualization a clearer sense of place and everyday life.

Process references

Supporting process imagery

I use NVIDIA DLSS Frame Generation to generate additional frames for smoother motion, and DLSS Super Resolution to reconstruct higher-resolution images from lower-resolution renders using AI. Where supported, both are part of my optimization workflow for Unreal Engine experiences.

Learn more about NVIDIA DLSS ↗