3D Experiences

Altered Gallery · XhouseAltered Gallery · Xhouse
Xhouse / 3D Experiences

Spaces to explore.
Stories to experience.

Interactive galleries, brand experiences and visualization studies built around real-time exploration.

02 / Real-time product showroom

SHOWROOM · Nine West / Westies

This showroom replaced a slower offline-rendering workflow for Nine West / Westies shoe collections. Bringing the products into Unreal Engine made it possible to present collections more quickly in real time.

Collection brands: Nine West / Westies.

SHOWROOM · Nine West / Westies · film 1 · Open on Vimeo ↗

SHOWROOM · Nine West / Westies · film 2 · Open on Vimeo ↗

03 / Personal scene study

Ellie · The Last of Us Part II forest study

A scene inspired by Naughty Dog’s artwork for The Last of Us Part II, recreated with Megascans and a downloaded Ellie model. I used Lumen and Nanite for the real-time scene, Path Tracer for renders, and baked Niagara particles into Sequencer for the rendered sequence. Enhanced with Google’s Nano Banana Pro and brought to life with Omni Video.

Artwork inspiration: Naughty Dog. Third-party assets: Megascans and a downloaded Ellie model, as disclosed in the original project.

Ellie · The Last of Us Part II forest study · Open video ↗

04 / Architectural presentation

BLOQUE · Querétaro

Developed in partnership with the Querétaro Government, this short-turnaround project presents the architecture of BLOQUE.

Project partnership: Querétaro Government.

BLOQUE · Querétaro · Open on Vimeo ↗

05 / Automotive visualization study

Mercedes-Benz AMG

An automotive visualization study using Quixel materials and Unreal Car Paint materials for the AMG model.

Study assets: Quixel and Unreal Car Paint materials.

Mercedes-Benz AMG · Open on Vimeo ↗

06 / Virtual showroom & live experiences

VIRTUOSA · Sebastián Yatra Experience

Created in collaboration with Universal Music and Sebastián Yatra, VIRTUOSA brings a virtual store, concerts and real-time meet-and-greet experiences into an immersive showroom. Cinematic lighting and intuitive navigation support exploration of the collections.

Collaboration: Universal Music and Sebastián Yatra.

VIRTUOSA · Sebastián Yatra Experience · Open on Vimeo ↗

Pixel Streaming

Real-time experiences, delivered remotely.

Pixel Streaming runs an Unreal Engine application on a cloud instance and streams the experience to a connected phone, tablet or computer.

This workflow lets the project run remotely while viewers explore it through a browser, with the connection and server setup shaping the experience.

Learn about Pixel Streaming